GeforceFX
5200
Chipset
Features
CineFX Shading Architecture
Support for DX 9.0
Pixel/Vertex Shader 2.0+.
Very long pixel programs up
to 1024 instructions.
Very long vertex programs
with up to 256 static instructions and up to 65536
instructions
executed before termination.
Looping and subroutines
with up to 256 loops per vertex program.
Subroutines in shader
programs.
Dynamic flow control.
Conditional write masking.
Conditional execution.
Procedural shading.
Full instruction set for
vertex and pixel programs.
Z-correct bump-mapping.
Hardware-accelerated shadow
effects with shadow buffers.
Two-sided stencil.
Programmable matrix palette skinning.
Keyframe animation.
Custom lens effects: fish eye, wide angle, fresnel
effects, water refraction.
High-Performance, High-Precision, 3D Rendering
Engine
4
pixels per clock rendering engine.
128-bit, studio-quality floating point precision
through the entire graphics pipeline.
Native support for 128-bit floating point, 64-bit
floating point and 32-bit integer rendering
modes.
Up to 16 textures per pass.
Support for sRGB texture format for gamma textures.
DirectX and S3TC texture compression.
High-Performance 2D Rendering Engine
Optimized for 32-, 24-, 16-, 15- and 8-bpp modes.
True-color, 64x64 hardware cursor with alpha.
Multi-buffering (double, triple or quad) for smooth
animation and video playback.
Advanced Display Pipeline with Full nView
Capabilities
Dual, 400MHz RAMDACs for display resolutions up to and
including 2048x1536@85Hz.
Integrated NTSC/PAL TV encoder support resolutions up
to 1024x768 without the need for
panning with
built-in Macrovision
copy protection.
Video Mixing Renderer (VMR) supports multiple video
windows with full quality and features
in each
window.
Digital Vibrance control (DVC) 3.0
DVC color controls.
DVC image sharpening controls.
|
Feature |
GeForce FX 5800
|
GeForce FX 5600
|
GeForce FX 5200
|
|
CineFX Engine |
Yes
|
Yes
|
Yes
|
Intellisample
Technology |
Yes
|
Yes
|
N/A
|
|
DirectX 9 |
Yes
|
Yes
|
Yes
|
|
AGP |
8X
|
8X
|
8X
|
|
UDA |
Yes
|
Yes
|
Yes
|
|
Process |
0.13u
|
0.13u
|
0.15u
|
|
Pixels/Clock |
8
|
4
|
4
|
|
Memory |
DDR-II
|
DDR
|
DDR
|
|
RAMDAC |
400
|
400
|
350
|
|
All brand name & products are registered
trademarks of their respective companies.
All Chipset specs are derived from Nvidia
data sheet. For your reference only.
|